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Sam Lo

Sam Lo

Final Year Computer Science Student @HKU | Software Developer

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About me
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An active learner who is motivated and passionate about Computer Science. Adaptable and resilient in new environments. Driven by progress and improvement. Enthusiastic about exploring emerging technologies and frameworks, including cloud technologies, and dedicated to building highly concurrent distributed systems. Excited to work as a software / quant developer on challenging and impactful projects.

Photography
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Skills diagram
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Below is a visual representation of my core skills.

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Experience
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  1. OOCL IT Summer Intern

    Jun - Aug 2025

    - Joined LOOP-ISD as a developer intern to apply and expand technical skills.
    - Led MySQL to MongoDB migration, solving DevOps and schema challenges dynamically.
    - Prototyped market intelligence LLM and license management system using advanced AI frameworks.​
    - Embraced OOCL’s culture of rapid tech adoption and innovation in real-world projects.

  2. HSBC Student Work Placement Intern - PayMe Product Team

    Jul - Dec 2024

    - Assisted full feature releases: Scameter Phase II and App-to-App, collaborating across teams.
    - Developed technical and business skills: data analysis, user journey, risk, and compliance.
    - Created tools like automated verbatim categorization and dashboards to improve efficiency.
    - Gained soft skills in communication, adaptability, and self-awareness, enhancing personal growth.

  3. Techathon+ 2024

    Jan 2024

    - Designed VitalRing business model, a non‑invasive hormone monitoring for women’s health.
    - Experienced intense, inspiring collaboration: cultural night, tight timelines under competition pressure.
    - Learned the value of cross‑disciplinary teamwork, clear role division, and stepping beyond comfort zones.

  4. Cathay Hackathon 2023

    Nov 2023

    - Joined Cathay Hackathon 2023 at Cathay City with a close‑knit team of friends.
    - Turned customer journey pain points into the “Safety Bubble” business concept.
    - Built a working prototype with Flutter and AWS and pitched Cathy’s solo‑trip story.
    - Spent the night co‑creating: brainstorming, tweaking game rules, and refining from feedback.
    - Left with sharper product and storytelling skills—and a much stronger team bond.

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